Add images, audio, and model thinking You declare images, files, audio, and other media in the program contract. Provider support determines which media and thinking controls are available. rust academy academy/topics/media-audio-thinking website/content-src/academy/course.mjs academy Add images, audio, and model thinking
Unit 11 · Ship AI systems you can operate

Add images, audio, and model thinking

You declare images, files, audio, and other media in the program contract. Provider support determines which media and thinking controls are available.

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Worked example

See the idea in context

// Realtime audio over WebSocket — cargo add axllm --features realtime
let client = ai("openai-responses", json!({"model": "gpt-realtime-2"}))?;
let request = json!({"model": "gpt-realtime-2", "chat_prompt": [{"role": "user", "content": "Say hello."}], "audio": {"output": {"voice": "alloy"}}});
let response = client.realtime_chat(request, None)?;  // one merged turn: transcript + base64 PCM audio
// Realtime models also route transparently through chat(); chat() accepts input_audio parts; transcribe()/speak() do batch STT/TTS.
Run itIn your own project
cargo add axllm

use axllm::{ai, ax};
use serde_json::json;

let llm = ai("openai", json!({"apiKey": std::env::var("OPENAI_API_KEY")?}))?;
let classify = ax("review:string -> sentiment:class \"positive, negative, neutral\"")?;

Set OPENAI_APIKEY in your environment before running provider-backed code.

In the ax repo

From a clone of the ax repo:

npm run example -- rust src/examples/rust/long-agents/smart_defaults_agent.rs
Active practice

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Answer 2 in a row to learn this · attempt 1
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